A feature level is a well defined set of GPU functionality. For instance, the 9_1 feature level implements the functionality that was implemented in Microsoft Direct3D 9, which exposes the capabilities of shader models ps_2_x and vs_2_x, while the 11_0 feature level implements the functionality that was implemented in Direct3D 11. Two problems while initializing Directx 11.0 - 1 ... 1.I'm learning the initialization part of D3D through the book Introduction to 3D Game Programming with DirectX 11. When I compile and run the code on the book I got a message from VS2012 which says "Direct3D Feature Level 11 unsupported",which indicates my machine successfully creates the device but doesn't support Directx 11. here is the actual code: directx - Direct3D11 feature level - Game Development ... If I set the directx feature level to D3D_FEATURE_LEVEL_9_3 but I have a graphics card which supports D3D_FEATURE_LEVEL_11_0 does that prevent directx11 features from working even though my graphics card supports them? I want to ensure that my game works on 9.3 level hardware but don't have such a card to test it on. D3D Feature Level 11.0 problème - steamcommunity.com
Re: D3D FeatureLevel 11 is required by Cry-Jan » 14.10.2015, 14:27 You are using an Intel HD Graphics 3000 which, according to this page , does not support DirectX 11 which is required to run CRYENGINE. DirectX 12: Vraiment compatible partout - vonguru.fr The actual feature levels that define 12_1 as being different from 11_0 are interesting and useful in certain scenarios, but they aren’t the capabilities that will truly shape how gamers experience gaming with the API. 750 TI windows 10 direct3d feature level 11_0???? - GeForce ... I have a Gigabyte GTX 750 2GB and I see only feature level 11_0 in the system information.I am running latest Windows 10 final build and drivers (353.62).Also, in the product's home page it was stated that the GTX 750 is DirectX 11.2 capable and now it's even 12 API with Feature Level 12_1 so I guess it should show the last one instead of 11_0.
So I looked into it more and found looking through my Nvidia control panel that my FeatureLevel is 11_0 and my API version is 11.2 which appears to be practically the same as 11.0 I've tried troubleshooting and a few other possible simple fixes, but still nothing. Hardware Feature Levels - Windows applications | Microsoft ... You can either try to recreate a device at a lower feature level or you can choose to exit the application. The basic properties of feature levels are: All Direct3D 12 drivers will be Feature Level 11.0 or better. A GPU that allows a device to be created meets or exceeds the functionality of that feature level. A feature level always includes ... A GPU with support for D3D featurelevel 11.0 is required ... I have just recently bought this game and waited about 2 hours for it to download (my internet kind sucks). SO by the time I get it downloaded and I launch the game i'm met with a pop saying that says "Unsupported graphics card detected" followed by whats in the title. I don't understand why i'm getting this and i've checked and I have Directx 12 and i've also verified my files. DX11 feature level 11.0 is required to run the ... - YouTube How to create a 3D Terrain with Google Maps and height maps in Photoshop - 3D Map Generator Terrain - Duration: 20:32. Orange Box Ceo 7,278,378 views
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d3d_feature_level_11_1 Targets features supported by Direct3D 11.1, including shader model 5 and logical blend operations. This feature level requires a display driver that is at least implemented to WDDM for Windows 8 (WDDM 1.2).